Playerを歩かせる
![Ee702ff2 25bb 4c1b 81e3 5393904da3c5](https://codegenius.org/uploads/slide/image/8173/ee702ff2-25bb-4c1b-81e3-5393904da3c5.jpeg)
歩く機能の実装
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerController : MonoBehaviour
{
public float walkSpeed;
private float speed;
private Vector3 movement;
private CharacterController controller;
void Start()
{
controller = GetComponent<CharacterController>();
speed = walkSpeed;
}
void Update()
{
PlayerMove();
}
void PlayerMove()
{
float moveH = Input.GetAxis("Horizontal");
float moveV = Input.GetAxis("Vertical");
movement = new Vector3(moveH, 0, moveV);
controller.Move(movement * Time.deltaTime * speed);
}
}
![3deca291 e27a 48de 9655 d67d46fa9030](https://codegenius.org/uploads/slide/image/8174/3deca291-e27a-48de-9655-d67d46fa9030.jpeg)
![Faa24e8c 8ab6 4850 91ba 4695af7449fe](https://codegenius.org/uploads/slide/image/8175/faa24e8c-8ab6-4850-91ba-4695af7449fe.jpeg)
![7bf3b424 cc9d 4dbe 92d0 9303184907d9](https://codegenius.org/uploads/slide/image/8176/7bf3b424-cc9d-4dbe-92d0-9303184907d9.jpeg)
![64e6d2e6 b136 48be 8c61 7c3d5de926a8](https://codegenius.org/uploads/slide/image/8177/64e6d2e6-b136-48be-8c61-7c3d5de926a8.jpeg)
![C2c558fc 59e9 4fde a751 e966cf47861a](https://codegenius.org/uploads/slide/image/8178/c2c558fc-59e9-4fde-a751-e966cf47861a.jpeg)
【2021版】X_Mission(全34回)
他のコースを見る![Ee702ff2 25bb 4c1b 81e3 5393904da3c5](https://codegenius.org/uploads/slide/image/8173/ee702ff2-25bb-4c1b-81e3-5393904da3c5.jpeg)
歩く機能の実装
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerController : MonoBehaviour
{
public float walkSpeed;
private float speed;
private Vector3 movement;
private CharacterController controller;
void Start()
{
controller = GetComponent<CharacterController>();
speed = walkSpeed;
}
void Update()
{
PlayerMove();
}
void PlayerMove()
{
float moveH = Input.GetAxis("Horizontal");
float moveV = Input.GetAxis("Vertical");
movement = new Vector3(moveH, 0, moveV);
controller.Move(movement * Time.deltaTime * speed);
}
}
![3deca291 e27a 48de 9655 d67d46fa9030](https://codegenius.org/uploads/slide/image/8174/3deca291-e27a-48de-9655-d67d46fa9030.jpeg)
![Faa24e8c 8ab6 4850 91ba 4695af7449fe](https://codegenius.org/uploads/slide/image/8175/faa24e8c-8ab6-4850-91ba-4695af7449fe.jpeg)
![7bf3b424 cc9d 4dbe 92d0 9303184907d9](https://codegenius.org/uploads/slide/image/8176/7bf3b424-cc9d-4dbe-92d0-9303184907d9.jpeg)
![64e6d2e6 b136 48be 8c61 7c3d5de926a8](https://codegenius.org/uploads/slide/image/8177/64e6d2e6-b136-48be-8c61-7c3d5de926a8.jpeg)
![C2c558fc 59e9 4fde a751 e966cf47861a](https://codegenius.org/uploads/slide/image/8178/c2c558fc-59e9-4fde-a751-e966cf47861a.jpeg)
Playerを歩かせる