using UnityEngine;
// ★追加
using UnityEngine.SceneManagement;
public class StartButton : MonoBehaviour
{
public void OnStageButtonClicked(string stageName)
{
SceneManager.LoadScene(stageName);
}
}
using UnityEngine;
// ★追加
using UnityEngine.SceneManagement;
public class StartButton : MonoBehaviour
{
public void OnStageButtonClicked(string stageName)
{
SceneManager.LoadScene(stageName);
}
}