タイトルシーンの作成/UIボタンの使い方
![D9dcd828 8b01 416b 9ebd 090a288f83e2](https://codegenius.org/uploads/slide/image/1931/d9dcd828-8b01-416b-9ebd-090a288f83e2.jpeg)
![2b01e265 9fe8 4e10 92d5 8c2793b4e49c](https://codegenius.org/uploads/slide/image/1932/2b01e265-9fe8-4e10-92d5-8c2793b4e49c.jpeg)
![20477c76 aa14 4657 a5fb da86a42fb090](https://codegenius.org/uploads/slide/image/1933/20477c76-aa14-4657-a5fb-da86a42fb090.jpeg)
![114d232e 1d7b 43e9 a91c de4c6e6977fe](https://codegenius.org/uploads/slide/image/1934/114d232e-1d7b-43e9-a91c-de4c6e6977fe.jpeg)
![00838669 56a0 400f 8585 02a85933662c](https://codegenius.org/uploads/slide/image/1935/00838669-56a0-400f-8585-02a85933662c.jpeg)
![C039f5c3 7437 41ff 8dba 12e249368348](https://codegenius.org/uploads/slide/image/1936/c039f5c3-7437-41ff-8dba-12e249368348.jpeg)
ゲームスタートボタン
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
// ★追加
using UnityEngine.SceneManagement;
public class GameStart : MonoBehaviour
{
// ★追加
// 先頭に「public」を必ずつけること(ポイント)
public void OnStartButtonClicked()
{
SceneManager.LoadScene("Main");
}
}
![A36e4b97 4ce5 490d a1b8 047c732997bf](https://codegenius.org/uploads/slide/image/1937/a36e4b97-4ce5-490d-a1b8-047c732997bf.jpeg)
![Cff19758 02f1 4410 ae75 10fd6abbc995](https://codegenius.org/uploads/slide/image/1938/cff19758-02f1-4410-ae75-10fd6abbc995.jpeg)
![278b0dde 7834 43bd b3d2 4a9904a4b8aa](https://codegenius.org/uploads/slide/image/1939/278b0dde-7834-43bd-b3d2-4a9904a4b8aa.jpeg)
![98d962a7 9b9e 4f99 b565 79772fedbf78](https://codegenius.org/uploads/slide/image/1940/98d962a7-9b9e-4f99-b565-79772fedbf78.jpeg)
![8547eaf6 81bb 43ff 9496 142f7baa8b72](https://codegenius.org/uploads/slide/image/1941/8547eaf6-81bb-43ff-9496-142f7baa8b72.jpeg)
![1683e3ba 24f6 47de ac18 1fe83199499c](https://codegenius.org/uploads/slide/image/1942/1683e3ba-24f6-47de-ac18-1fe83199499c.jpeg)
![D2012def e21c 41c0 8480 17b8f1af5fff](https://codegenius.org/uploads/slide/image/1943/d2012def-e21c-41c0-8480-17b8f1af5fff.jpeg)
![29503799 bd9f 40a5 934d 4860776195c3](https://codegenius.org/uploads/slide/image/1944/29503799-bd9f-40a5-934d-4860776195c3.jpeg)
![2886b2ec 50ec 4287 9700 d366da633119](https://codegenius.org/uploads/slide/image/1945/2886b2ec-50ec-4287-9700-d366da633119.jpeg)
![Cd651e50 5392 40eb 9e75 cf2256356cda](https://codegenius.org/uploads/slide/image/1946/cd651e50-5392-40eb-9e75-cf2256356cda.jpeg)
【2018版】BallGame(全25回)
他のコースを見る![D9dcd828 8b01 416b 9ebd 090a288f83e2](https://codegenius.org/uploads/slide/image/1931/d9dcd828-8b01-416b-9ebd-090a288f83e2.jpeg)
![2b01e265 9fe8 4e10 92d5 8c2793b4e49c](https://codegenius.org/uploads/slide/image/1932/2b01e265-9fe8-4e10-92d5-8c2793b4e49c.jpeg)
![20477c76 aa14 4657 a5fb da86a42fb090](https://codegenius.org/uploads/slide/image/1933/20477c76-aa14-4657-a5fb-da86a42fb090.jpeg)
![114d232e 1d7b 43e9 a91c de4c6e6977fe](https://codegenius.org/uploads/slide/image/1934/114d232e-1d7b-43e9-a91c-de4c6e6977fe.jpeg)
![00838669 56a0 400f 8585 02a85933662c](https://codegenius.org/uploads/slide/image/1935/00838669-56a0-400f-8585-02a85933662c.jpeg)
![C039f5c3 7437 41ff 8dba 12e249368348](https://codegenius.org/uploads/slide/image/1936/c039f5c3-7437-41ff-8dba-12e249368348.jpeg)
ゲームスタートボタン
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
// ★追加
using UnityEngine.SceneManagement;
public class GameStart : MonoBehaviour
{
// ★追加
// 先頭に「public」を必ずつけること(ポイント)
public void OnStartButtonClicked()
{
SceneManager.LoadScene("Main");
}
}
![A36e4b97 4ce5 490d a1b8 047c732997bf](https://codegenius.org/uploads/slide/image/1937/a36e4b97-4ce5-490d-a1b8-047c732997bf.jpeg)
![Cff19758 02f1 4410 ae75 10fd6abbc995](https://codegenius.org/uploads/slide/image/1938/cff19758-02f1-4410-ae75-10fd6abbc995.jpeg)
![278b0dde 7834 43bd b3d2 4a9904a4b8aa](https://codegenius.org/uploads/slide/image/1939/278b0dde-7834-43bd-b3d2-4a9904a4b8aa.jpeg)
![98d962a7 9b9e 4f99 b565 79772fedbf78](https://codegenius.org/uploads/slide/image/1940/98d962a7-9b9e-4f99-b565-79772fedbf78.jpeg)
![8547eaf6 81bb 43ff 9496 142f7baa8b72](https://codegenius.org/uploads/slide/image/1941/8547eaf6-81bb-43ff-9496-142f7baa8b72.jpeg)
![1683e3ba 24f6 47de ac18 1fe83199499c](https://codegenius.org/uploads/slide/image/1942/1683e3ba-24f6-47de-ac18-1fe83199499c.jpeg)
![D2012def e21c 41c0 8480 17b8f1af5fff](https://codegenius.org/uploads/slide/image/1943/d2012def-e21c-41c0-8480-17b8f1af5fff.jpeg)
![29503799 bd9f 40a5 934d 4860776195c3](https://codegenius.org/uploads/slide/image/1944/29503799-bd9f-40a5-934d-4860776195c3.jpeg)
![2886b2ec 50ec 4287 9700 d366da633119](https://codegenius.org/uploads/slide/image/1945/2886b2ec-50ec-4287-9700-d366da633119.jpeg)
![Cd651e50 5392 40eb 9e75 cf2256356cda](https://codegenius.org/uploads/slide/image/1946/cd651e50-5392-40eb-9e75-cf2256356cda.jpeg)
タイトルシーンの作成/UIボタンの使い方