敵の作成②(敵を回転させる)
![Ad03f93a 72ca 4561 be2f 680bd466dcce](https://codegenius.org/uploads/slide/image/132/ad03f93a-72ca-4561-be2f-680bd466dcce.jpeg)
回転スクリプト
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Rotate : MonoBehaviour
{
public Vector3 pos;
void Update()
{
transform.Rotate(new Vector3(pos.x, pos.y, pos.z) * Time.deltaTime);
}
}
![7c3a2b8f 991e 497b b109 73dbbec57d4f](https://codegenius.org/uploads/slide/image/133/7c3a2b8f-991e-497b-b109-73dbbec57d4f.jpeg)
![Ea292900 46c8 4874 8fb3 7ed976ac65a0](https://codegenius.org/uploads/slide/image/134/ea292900-46c8-4874-8fb3-7ed976ac65a0.jpeg)
![F73b4399 cc59 4a0a bbd3 4e9dd243419f](https://codegenius.org/uploads/slide/image/135/f73b4399-cc59-4a0a-bbd3-4e9dd243419f.jpeg)
Danmaku I(基礎1/全22回)
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