個別に元の姿勢に戻れるようにする


個別に元の姿勢に戻る
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Recover : MonoBehaviour
{
    public string playerName;
    private Vector3 rot;
    void Update()
    {
        rot = transform.eulerAngles;
        if(Input.GetButtonDown("Recover" + playerName))
        {
            transform.eulerAngles = new Vector3(0, rot.y, 0);
        }
    }
}





個別に元の姿勢に戻る
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Recover : MonoBehaviour
{
    public string playerName;
    private Vector3 rot;
    void Update()
    {
        rot = transform.eulerAngles;
        if(Input.GetButtonDown("Recover" + playerName))
        {
            transform.eulerAngles = new Vector3(0, rot.y, 0);
        }
    }
}



個別に元の姿勢に戻れるようにする