動く床の作り方
動く床
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MoveFloor : MonoBehaviour
{
public float speed;
private Vector3 pos;
private bool isStop = false;
void Start()
{
pos = transform.position;
}
void Update()
{
if(isStop == false)
{
pos.x += Time.deltaTime * speed; // speedは移動速度
transform.position = pos;
if(pos.x > 15) // 終点(自由に変更可能)
{
isStop = true;
}
}
else if(isStop == true)
{
pos.x -= Time.deltaTime * speed;
transform.position = pos;
if (pos.x < 6) // 始点(自由に変更可能)
{
isStop = false;
}
}
}
}
【2019版】BallGame(全27回)
他のコースを見る動く床
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MoveFloor : MonoBehaviour
{
public float speed;
private Vector3 pos;
private bool isStop = false;
void Start()
{
pos = transform.position;
}
void Update()
{
if(isStop == false)
{
pos.x += Time.deltaTime * speed; // speedは移動速度
transform.position = pos;
if(pos.x > 15) // 終点(自由に変更可能)
{
isStop = true;
}
}
else if(isStop == true)
{
pos.x -= Time.deltaTime * speed;
transform.position = pos;
if (pos.x < 6) // 始点(自由に変更可能)
{
isStop = false;
}
}
}
}
動く床の作り方