一人称視点のカメラを作る(FPS)
![De9333f3 7c18 4bfb a27a 11274a151b1c](https://codegenius.org/uploads/slide/image/7248/de9333f3-7c18-4bfb-a27a-11274a151b1c.jpeg)
![8fe77301 2567 4356 99e3 f9e98fe1ed7d](https://codegenius.org/uploads/slide/image/7249/8fe77301-2567-4356-99e3-f9e98fe1ed7d.jpeg)
![42aa2a49 6c4f 445c a057 252bbc04382b](https://codegenius.org/uploads/slide/image/7250/42aa2a49-6c4f-445c-a057-252bbc04382b.jpeg)
![7ae315f5 c967 406b addb 54d7904a1659](https://codegenius.org/uploads/slide/image/7251/7ae315f5-c967-406b-addb-54d7904a1659.jpeg)
![7c832109 bca2 4875 834d 2cc08078444a](https://codegenius.org/uploads/slide/image/7252/7c832109-bca2-4875-834d-2cc08078444a.jpeg)
![A68df2a8 c293 44f4 b82a 5b932c872541](https://codegenius.org/uploads/slide/image/7253/a68df2a8-c293-44f4-b82a-5b932c872541.jpeg)
![4bd3c356 49f3 4481 b3a0 6fd4cb9e2125](https://codegenius.org/uploads/slide/image/7254/4bd3c356-49f3-4481-b3a0-6fd4cb9e2125.jpeg)
![0f1b0ed3 c260 4ea2 a14e 9912a736eda5](https://codegenius.org/uploads/slide/image/7255/0f1b0ed3-c260-4ea2-a14e-9912a736eda5.jpeg)
![329fbf75 c74e 49cb adbd 85264996ec8d](https://codegenius.org/uploads/slide/image/7256/329fbf75-c74e-49cb-adbd-85264996ec8d.jpeg)
![33cae008 2c7f 4c36 8f04 82df2e80cae4](https://codegenius.org/uploads/slide/image/7257/33cae008-2c7f-4c36-8f04-82df2e80cae4.jpeg)
![748c0eed b1c3 475c b688 def22ee43780](https://codegenius.org/uploads/slide/image/7258/748c0eed-b1c3-475c-b688-def22ee43780.jpeg)
![3e039d6a a53b 4f47 a638 15d39abece00](https://codegenius.org/uploads/slide/image/7259/3e039d6a-a53b-4f47-a638-15d39abece00.jpeg)
![5c9ba429 f0d6 4127 adce 77687f7dd3ec](https://codegenius.org/uploads/slide/image/7260/5c9ba429-f0d6-4127-adce-77687f7dd3ec.jpeg)
![F37c4019 94df 4fcd 8f2e d14001f9cbf7](https://codegenius.org/uploads/slide/image/7261/f37c4019-94df-4fcd-8f2e-d14001f9cbf7.jpeg)
![Dbb7037c af61 4906 9aa8 08b8954a6792](https://codegenius.org/uploads/slide/image/7262/dbb7037c-af61-4906-9aa8-08b8954a6792.jpeg)
![0ac187de 0999 478f 9476 97d9d87597eb](https://codegenius.org/uploads/slide/image/7263/0ac187de-0999-478f-9476-97d9d87597eb.jpeg)
FPSモードで砲塔の角度を変える
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HeadController : MonoBehaviour
{
// ★砲塔の角度
public GameObject turret;
void Update()
{
transform.rotation = Quaternion.Euler(0, Camera.main.transform.eulerAngles.y, 0);
// ★砲塔の角度
turret.transform.rotation = Quaternion.Euler(Camera.main.transform.eulerAngles.x, transform.eulerAngles.y, 0);
}
}
![D47a7848 7c0f 4e3a 91f1 5e98cf68b8ef](https://codegenius.org/uploads/slide/image/7264/d47a7848-7c0f-4e3a-91f1-5e98cf68b8ef.jpeg)
![De9333f3 7c18 4bfb a27a 11274a151b1c](https://codegenius.org/uploads/slide/image/7248/de9333f3-7c18-4bfb-a27a-11274a151b1c.jpeg)
![8fe77301 2567 4356 99e3 f9e98fe1ed7d](https://codegenius.org/uploads/slide/image/7249/8fe77301-2567-4356-99e3-f9e98fe1ed7d.jpeg)
![42aa2a49 6c4f 445c a057 252bbc04382b](https://codegenius.org/uploads/slide/image/7250/42aa2a49-6c4f-445c-a057-252bbc04382b.jpeg)
![7ae315f5 c967 406b addb 54d7904a1659](https://codegenius.org/uploads/slide/image/7251/7ae315f5-c967-406b-addb-54d7904a1659.jpeg)
![7c832109 bca2 4875 834d 2cc08078444a](https://codegenius.org/uploads/slide/image/7252/7c832109-bca2-4875-834d-2cc08078444a.jpeg)
![A68df2a8 c293 44f4 b82a 5b932c872541](https://codegenius.org/uploads/slide/image/7253/a68df2a8-c293-44f4-b82a-5b932c872541.jpeg)
![4bd3c356 49f3 4481 b3a0 6fd4cb9e2125](https://codegenius.org/uploads/slide/image/7254/4bd3c356-49f3-4481-b3a0-6fd4cb9e2125.jpeg)
![0f1b0ed3 c260 4ea2 a14e 9912a736eda5](https://codegenius.org/uploads/slide/image/7255/0f1b0ed3-c260-4ea2-a14e-9912a736eda5.jpeg)
![329fbf75 c74e 49cb adbd 85264996ec8d](https://codegenius.org/uploads/slide/image/7256/329fbf75-c74e-49cb-adbd-85264996ec8d.jpeg)
![33cae008 2c7f 4c36 8f04 82df2e80cae4](https://codegenius.org/uploads/slide/image/7257/33cae008-2c7f-4c36-8f04-82df2e80cae4.jpeg)
![748c0eed b1c3 475c b688 def22ee43780](https://codegenius.org/uploads/slide/image/7258/748c0eed-b1c3-475c-b688-def22ee43780.jpeg)
![3e039d6a a53b 4f47 a638 15d39abece00](https://codegenius.org/uploads/slide/image/7259/3e039d6a-a53b-4f47-a638-15d39abece00.jpeg)
![5c9ba429 f0d6 4127 adce 77687f7dd3ec](https://codegenius.org/uploads/slide/image/7260/5c9ba429-f0d6-4127-adce-77687f7dd3ec.jpeg)
![F37c4019 94df 4fcd 8f2e d14001f9cbf7](https://codegenius.org/uploads/slide/image/7261/f37c4019-94df-4fcd-8f2e-d14001f9cbf7.jpeg)
![Dbb7037c af61 4906 9aa8 08b8954a6792](https://codegenius.org/uploads/slide/image/7262/dbb7037c-af61-4906-9aa8-08b8954a6792.jpeg)
![0ac187de 0999 478f 9476 97d9d87597eb](https://codegenius.org/uploads/slide/image/7263/0ac187de-0999-478f-9476-97d9d87597eb.jpeg)
FPSモードで砲塔の角度を変える
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HeadController : MonoBehaviour
{
// ★砲塔の角度
public GameObject turret;
void Update()
{
transform.rotation = Quaternion.Euler(0, Camera.main.transform.eulerAngles.y, 0);
// ★砲塔の角度
turret.transform.rotation = Quaternion.Euler(Camera.main.transform.eulerAngles.x, transform.eulerAngles.y, 0);
}
}
![D47a7848 7c0f 4e3a 91f1 5e98cf68b8ef](https://codegenius.org/uploads/slide/image/7264/d47a7848-7c0f-4e3a-91f1-5e98cf68b8ef.jpeg)
一人称視点のカメラを作る(FPS)