TankのHead部分を独立して旋回させる
![6d5f3a8c 04aa 4d61 96f7 21756a2e0b87](https://codegenius.org/uploads/slide/image/7213/6d5f3a8c-04aa-4d61-96f7-21756a2e0b87.jpeg)
![1e8fc6f3 b461 4e71 ab49 1a84cb4eca1d](https://codegenius.org/uploads/slide/image/7214/1e8fc6f3-b461-4e71-ab49-1a84cb4eca1d.jpeg)
![3107cdee 6634 4eee 9032 be4c3f644a07](https://codegenius.org/uploads/slide/image/7215/3107cdee-6634-4eee-9032-be4c3f644a07.jpeg)
ヘッド部分を旋回させる
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HeadController : MonoBehaviour
{
void Update()
{
transform.rotation = Quaternion.Euler(0, Camera.main.transform.eulerAngles.y, 0);
}
}
![C0332dd0 a69e 4f24 a4d7 c4e028355021](https://codegenius.org/uploads/slide/image/7216/c0332dd0-a69e-4f24-a4d7-c4e028355021.jpeg)
![6f97bc5f c9e6 420e b9cd 9a38e2a4094a](https://codegenius.org/uploads/slide/image/7217/6f97bc5f-c9e6-420e-b9cd-9a38e2a4094a.jpeg)